![]() Boss health is determined at the time the boss is spawned.This limit is never reached in practice because it requires 1,498 players, and Terraria servers cannot have more than 255 players. The multiplayer factor cannot exceed 1,000.If there are ten or more players, the multiplayer health boost is modified using this formula: MultiplayerFactor = (MultiplayerFactor × 2 + 8) ÷ 3.Each consecutive player adds more health than the last: HealthAdded = HealthAdded + (1 - HealthAdded) ÷ 3.The base amount of health added per player is 35%.The multiplayer factor is increased incrementally for each player: MultiplayerFactor = 1 + HealthAdded + HealthAdded +.In multiplayer, Expert bosses multiply their health further based on the number of players: ExpertModeHealth = ClassicModeHealth × BoostFactor × MultiplayerFactor.In single player, Expert boss health follows this formula: ExpertModeHealth = ClassicModeHealth × BoostFactor.For example, Skeletron has a boost factor of 2.0 and Plantera has a boost factor of 1.4. Each boss has their own boost factor, which is a decimal number greater than 1.Their health is boosted even further in multiplayer, with more health added for each player. Bosses in Expert Mode have increased health.Granite Elementals can shield themselves from attacks, similar to Granite Golems, but will only do so if they have less than 50% health. ![]()
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